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The Acagamic Tip Tuesday - Issue #5

The Acagamic Tip Tuesday - Issue #5
By Lennart Nacke • Issue #5 • View online
Welcome back to The Acagamic Tip Tuesday.
Each Tuesday, I will send you a tip from the world of UX Research & Design for games. At my website The Acagamic, I focus on training people to become better researchers and designers for games and beyond.
Each tip will only take a few minutes to read.

Tip of the week
Players hate change. Be aware of the baby duck syndrome when designing your game. Follow genre conventions.
People have the tendency to compare each game to the first one they played, specifically within a certain genre. If the interface or system is not familiar, they do not like it. This is similar to newly hatched geese imprinting on the first creature they see (Google: Konrad Lorenz).
Three Tweets
Kari Gaynor
Hi, I’m a Game UX Designer. You may know me from my greatest hits including

"Let's A/B test this"
"This is only my 3rd cup of coffee"
"Users expect B press to go back"
"Tabs that carousel are bad for accessibility"
"Noone reads my design docs so please refer to this power point"
Graham McAllister
What sort of UX do you need for your game? UX Design vs UX Research. #ux #gamedesign #gamedev
Two Links
Baby duck syndrome in digital design | by Maxim Stepanov | UX Collective
Designing Game Controls
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Until next week,
Lennart Nacke
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Lennart Nacke

Each Tuesday, I will send you a tip from the world of UX Research & Design for games.

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Lennart Nacke, 330 Av Avro Pointe-Claire, QC H9R 5W5 Canada